godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Implement border condition on Rect2 has_point
- Allow access to `PhysicsDirectSpaceState3D` from outside the main thread.
- Disabling "Embed Subwindows" breaks manual input sent via `get_viewport().push_input()` in Godot 4.4
- Emoji's don't seem to render on android 15
- Can't open engine LLVM Error:out of memory
- 3D models not rendering correctly on quest 3 but works fine on PC
- PSSM Split shadows cause AMD GPU driver crash when using stretched aspect ratio in the embedded game window
- Accidental touch on top left trackpad corner sometimes crashes editor window
- Compress LightmapGIData, VoxelGIData and baked ArrayOccluder3D in the editor
- Compress all binary resources on import when the editor setting is enabled
- Docs
- C++ not yet supported