godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Normalize path separators in error and warning logs on Windows
- Editor freezing for a long time when editing shader that uses the FastNoiseLite library as gdshaderinc.
- TileMapLayer fails to generate big chunk colliders with some setups
- GPUParticles3D Inherit Velocity no longer works on 4.4
- Improve current_scene assignment.
- Godot 4.4-stable (.NET): Opening menu context items, hints and popup windows cause entire program to freeze for a long time until they close.
- `CheckButton` checked/unchecked icon can be on both sides
- Expose Geometry2D::merge_many_polygons and Geometry2D::decompose_many_polygons_in_convex to gdscript.
- Expose rand_weighted in global rng instance
- Inconsistent windowed/full screen behavior in 4.x
- Docs
- C++ not yet supported