godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- The PICO OS version of the Godot editor cannot run on my Pico 4 device
- Unexpected behaviour for alternative tile IDs greater than 4095 at runtime
- Make conversion from int types to `HashMap` / `AHashMap` / `HashSet` explicit
- Allow `EditorPlugins` to get class documentation
- [3.x] Can't compile windows size-optimized release template with LTO
- open a window freeze's the engine
- Godot Lags When Windows Updates
- GUI: Allow buttons to be pressed programmatically
- unexpected override.cfg location on mac
- Prevent editor crash when project settings change, a camera preview is active, and the camera goes away.
- Docs
- C++ not yet supported