godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- After a mouse exits a Control node and the containing window at the same time, `mouse_entered` signal is sometimes wrongly emitted immediately after `mouse_exited`
- Saving Bone Transforms when AnimationTree is active is polluting Version Control
- Text editor caret word skip is asymmetrical depending on direction
- Fix last message before WebsocketPeer closure being ignored
- Fix diagonal tiling and remove ambiguity from terrain constraints
- Fix duplicate signals being emitted on reparenting from Area2D
- Severe Visual Artifacts When FOV Changes with FSR2 < 1 or FSR1 + TAA when using shaders
- command q & w won't close editor settings window on MacOS
- Add inspector Locking System
- Use R/F keys for local up/down and Space/Ctrl for global up/down
- Docs
- C++ not yet supported