godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- AnimationPlayer Stop does not automatically reset section
- Optimize `ScriptLanguage::get_core_type_words`
- Detect UV2 for AO textures
- Basis.orthonormalized() may return axis of length 0.99999994039536 instead of 1.0
- Ensure macOS shortcut overrides are used for web export on macOS
- Can't launch game from command line without .godot folder
- v4.5.beta1 `ConfigFile` is breaking compatibility
- Document list of types supported by Tween and Animation interpolation
- Add support for parsing "Command/Ctrl" in `OS::find_keycode_from_string`
- Type checking return type not working when returning the result of a function call directly
- Docs
- C++ not yet supported