godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Adding Color to Color causes the difference of draw_circle()s to be rendered
- Clarify wording for mouse_entered and mouse_exited
- Godot freeze when add child on HBoxContainer
- Add unit tests for AudioFrame::lerp()
- Update Box-Capsule collisions to be more analytical (And optimized?)
- Fix DocGen and Access for GDScript Enums
- Add more container visualizations
- Output window can't keep up when printing every frame
- When the mouse enters the overlapping area between area2d and UI, area2d's mouse_enter signal will be triggered an extra time.
- Add `get_value_ref_or_add_default()` to HashMap
- Docs
- C++ not yet supported