godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Improve drag and drop in `Tree`
- [.NET] GodotObject.HasConnections(StringName) always returns true
- GDScript: Require constant metatypes for type nodes
- Missing "drag" cursor image in Windows
- Add post-light function in spatial shaders for all renderers (useful in toon shading)
- [InputEvent] Event mouse y position is incorrect by 1px unless game is played embedded in the editor
- LSP connection forcibly closes
- Save Color Palette dialog closes when moved or resized
- Click on Diffuse CanvasTexture causes crash (4.6)
- Vertex lighting has edge flicker at resolutions lower than 324 pixels
- Docs
- C++ not yet supported