godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Prompt restart when changing reflection size in project settings
- Clarify `flags` argument in `_export_begin()`
- Ctrl-c and Ctrl-x malfunctions in script editor window if inspector is focused.
- Global menu item with single-key accelerator can't be activated
- Ambiguous tooltips on animation snapping toggles
- Implement mouse wheel scrolling, panning and zooming in AnimationTree widget
- When exporting to Android with Gradle in headless mode, Godot never exits
- Android Compatibility renderer VRAM compressed textures `get_image` return RGBA8 image
- Shader built-in `VIEWPORT_SIZE` is affected by `scaling_3d_scale`
- 3D Selection Behaviour - Box select is selecting objects behind other objects
- Docs
- C++ not yet supported