godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add multi select support for sprite frame animation actions
- [iOS] Reintegrate camera module to the main repo.
- Add early return when no physics area mask is used.
- Add resource counting limit
- GLTF importer picks up -col and -convcol suffix on meshes, but ignores -colonly or -convcolonly on meshes
- Lower directional shadow tighter culling epsilon for better performance
- PopupMenu item's font is lower resolution
- Fix "Pack Project as Zip" not saving permissions and time.
- Default values are not applied at node creation when implementing _property_can_revert and _property_get_revert
- Implement call_deferred_unique support
- Docs
- C++ not yet supported