godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Using left click while having multiple viewports open and freelook mode active causes focus issue
- Shutdown crash in `RendererRD::TextureStorage::~TextureStorage()` / `RendererCanvasRenderRD::_canvas_texture_invalidation_callback`
- Add StyleBox transition animations
- Add visual warnings for deprecated/unrecognized settings
- Whole system crash when Android SDK configured on Linux
- Move `refuse_new_connections` to `MultiplayerAPI`
- Materials are black in 4.6 with Forward+ (Mesa NVK)
- Editor freezes with embedded game after stopping play in editor
- Add high priority option to `ResourceLoader.load_threaded_request`.
- For C# Android and iOS projects I can't <IlcDisableReflection>true</IlcDisableReflection>
- Docs
- C++ not yet supported