godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1108 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- TabContainer tab icon set in editor do not show on exported project
- Add material depth bias
- [Editor] Fix performance regression caused by FileSystemDock filtering
- LineEdit: Pressing Enter fails to confirm Japanese IME input
- Fix error when no pattern is selected in the TileMap editor
- [MSVC] Use relative debug paths, disable MBEDTLS debug prints in release builds.
- Fix Tool Script behaviors requiring restart.
- GridMap preview lines disappear
- Change gles3 CopyEffects::set_color rect param to be a float rect.
- Implement `Signal::disconnect_all`
- Docs
- C++ not yet supported