godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Implement sandbox check for openKylin Kaiming
- Editor: Default to base folder if saved editor layout folder does not exist
- Add new signals to the AudioServer to know when the buses' effect stacks are modified
- Remove unused `GDScript::member_default_values`
- FlowContainer sorting should use float sizes instead of int
- Move method maps from `ClassDB` to `GDType`.
- Add support for querying joypad type, model and layout scheme
- Engine hard crashes completely when zooming out in 3D
- Move `ResourceUID::ID` to `ResourceUIDTypes` to decouple `resource_uid.h` from `resource.h`
- Two Controllers Detected When One Controller Connected
- Docs
- C++ not yet supported