godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add new default algorithm of automatic focus strategy for `Control` nodes
- Collision shapes affect the loading performance of scenes in the Editor when visible
- Add global option to Copy/ConvertTransformModifier for reference bone
- Add joypad touchpad events (`InputEventJoypadTouchpadTouch` and `InputEventJoypadTouchpadDrag`)
- Fix semantic inconsistencies in DisplayServer cursor shape mappings for x11 and Wayland
- Crash when opening project in Godot 4.7 Forward+ Vulkan
- Add editor setting to change how scene previews are drawn in inspector
- Add option to remove empty root nodes on scene import
- Making a dock slot empty while having focus inside it makes keyboard navigation not work
- C#: Add support for class documentation generation
- Docs
- C++ not yet supported