godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- BoneAttachment3D: Don't save overridden `transform`
- GDExtension definitions lost on refocusing (tabbing back) to Godot project window on macOS
- Setting Input.mouse_mode causes the embedded game window to steal focus and move to the front
- Add `View Deep Owners` to `FileSystem` context menu
- GDScript: static analysis and runtime disagree on inner class name resolution when extending an inner class
- can't import vertex color in linear space
- Fix popup menus not following window on move
- Vulkan: Don't let VMA enforce maxMemoryAllocationCount
- emit_particle regarding instantiated GPUParticles3D regression in 4.7 stable
- Add `BoneSpreader3D` & `skin_scale` property to Bone in Skeleton3D
- Docs
- C++ not yet supported