godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- TAA Rewrite
- C#: Cache Array/Vector/String memory alignment information at startup
- Changing local transform in `_process` freezes RigidBody2D after 4.7
- AMD RX5700 experiences special effects and excessive objects causing the computer to freeze in Godot 4.6+and above versions
- Zoom doesn't always work when set to Maya Navigation Scheme in the 3D editor View
- Reimporting through the "advanced" mp3 dialog doesn't update the "Import" dialog
- Decouple FALLOFF & SHADOW from ATTENUATION
- Add `pressed` style to Tree
- Buildsystem: Support clang source based coverage on linux
- Fix incorrect Signal and Property declaration
- Docs
- C++ not yet supported