godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add EditorSetting to allow auto-prefixing of "_" on Ctrl-dragged @onready variables
- [Docs] Improve description of resize method inside all PackedArray classes
- Extend LibGodot Core to the web platform
- Add 'layer_mask' property to 'Material'
- Merge the two `Object` mutexes to save on RAM (1/4 down).
- EditorInterface.open_scene_from_path() does not open scene when called on ready
- Add option to stop oldest stream for `AudioStreamPolyphonic` if `polyphony` is reached
- GDScript: Add Code Actions and "Quick Fix" actions for warnings/errors (re-do for reviews)
- Always false condition in `platform/windows/display_server_windows.cpp`
- Some navigation gizmos ignore the View Gizmos option in the 3D viewport
- Docs
- C++ not yet supported