godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Creating cyclic Resource reference through GDScript crashes the editor
- Allow closing native file dialogs from code.
- Add `ZIPPacker.compress`
- GDScript: Make range for "not all code paths" error span return type
- Add a button in filesystem to open a PackedScene in the inspector
- Fix misleading ConeTwistJoint3D gizmo
- Scripts and shaders are now inconsistently called documents
- Tree: Fix accessibility of rows and cells hidden from screen readers
- Transformations are not preserved when Preserve Children Transform is ON when moving an instanced subscene with Editable Children disabled
- NavigationLink2D with several layers in intersected regions
- Docs
- C++ not yet supported