godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Take into consideration existing edges when drawing polygons in polygon2d editor
- Visual scripting methods from parent class not showing
- AtlasTexture saved with region 0,0,0,0 (no region) spams error in console
- Remember the value of the animation timeline scale slider for each animation
- Editor: context menu for the script symbol
- Lightmap Size Hint resets to 0 upon editor restart for imported meshes
- Renaming scripts that are currently open creates duplicate tab in script editor
- ResourceSaver.save() discards instanciation of inherited scenes
- Material assigned to OBJ mesh doesn't display in the running project
- [Bullet] Convex Collision Sibling wrong margin with Bullet
- Docs
- C++ not yet supported