godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Script gets shadow-removed when _init(arg) + tool
- Refused connection emits connected_to_server on client
- Mono log profiler not working on Windows [upstream issue]
- [Bullet] Seemingly inaccurate kinematic collision remainders in Bullet physics but not GodotPhysics
- Impractical behaviour when trying to enter a new line at the end of a collapsed section
- C# ImageTexture.CreateFromImage never released from VRAM?
- Sub-Viewport dosn't capture proberly when using get_texture().get_data()
- AtlasTexture saved with region 0,0,0,0 (no region) spams error in console
- ResourceSaver.save() discards instanciation of inherited scenes
- [3.x] [Bullet] Convex Collision Sibling wrong margin with Bullet
- Docs
- C++ not yet supported