godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Editor falls back to GLES2 if GLES3 is not supported, and it's confusing that the dropdown shows "GLES2" when the configured render is still "GLES3" in settings
- Light2D mask doesn't respect: Layer Min, Layer Max, Item Cull Mask
- Refused connection emits connected_to_server on client
- Mono log profiler not working on Windows [upstream issue]
- C# ImageTexture.CreateFromImage never released from VRAM?
- macOS: Mission Control window focus issue
- AnimationPlayer: Timeline cursor should jump to wherever I leftclick in the track
- Command line export with Linux headless always re-imports PNG resources
- Spaces are counted in RichTextLabel but not Label when using `get_total_character_count()`
- Collider returns an Object. no access to .Name
- Docs
- C++ not yet supported