godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Allow for editor-only nodes
- DOF Shape is in the wrong order
- Crash in DynamicFontAtSize::_find_texture_pos_for_glyph
- Tweak "No Undo" texts for consistency
- Implement support for seamless display scaling on Windows and Linux (for multi-monitor setups with different DPI)
- Godot 4.0 editor opens on wrong monitor (DisplayServer regression)
- CollisionShape2D debug drawing exhibits unstable graphical glitches
- Godot 4.0 GLTF Importer missing "instanced sub-scenes" storage option from 3.4 (important for asset packs etc.)
- Fix GPUParticle2D visibility rect display with particle animation
- Add Breakpad for crash dump generation
- Docs
- C++ not yet supported