godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [empty] instead of default value in properties inspector for exported Resource
- iOS GLES2 Material with VideoRam texture leeds to black screen
- RID Objects are always "Invalid RID"
- Strange shading with WorldEnvironment with sky when using a bright HDRI (GLES3)
- Debugger: variables monitor sections size
- "visible_characters" property of Label and RichTextLabel behave differently; discrepancy between whether they acknowledge spaces or not.
- Reading pixels of an image from two threads causes errors
- Bug that caused project to lose all files except for the default files
- Audio driver for JACK
- Mono: Can't attach C# script to SceneTree
- Docs
- C++ not yet supported