godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- CharacterBody3D doesn't interact with RigidBodies due to the removal of infinite inertia
- Launching a game with Windows Mixed Reality as the OpenXR Runtime gives a misleading error.
- Godot does not report self referencing error on steam version.
- setget called on ready for exported array but not for simple var
- [3.x] [Bullet] RayCast pointing at SoftBody freezes game (no scripting involved)
- [3.x] Revamp PoolVector
- Launching the Editor: Unable to Initialize Video Driver after updated to macOS 12.3
- Improve search filtering in scene tree editor
- 3D transparency sorting features for 2.5D games
- Use 16-bit depth texture for screen-space reflections
- Docs
- C++ not yet supported