godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- 3D editor, `ctrl` remains pressed after closing (`ctrl s`) `Save Scene As...` window
- `ResourceLoader.CACHE_MODE_IGNORE` does not ignore the resource cache
- HTTPRequest crash on android when requesting image with mbedTLS module disabled
- Cannot compile Godot Mono glue on macOS
- Godot - I wrote a good code for simple movement but it still lagging
- [3.x] Fix crash when viewport size 2
- Improve PCK loading filename handling
- duplicate symbol error when i use platform=javascript module_mono_enabled=yes
- MeshInstance2D (with ArrayMesh) disappears randomly when camera moves past a certain X / Y coordinate
- Godot 4.0 crashes when enabling use_xr on viewport
- Docs
- C++ not yet supported