godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Expressions don't allow built in constants.
- Cannot import NEOCITY blend file in reasonable time and space
- Add key password for Android export and configured signature options
- VisualScript crashes when reconnecting _physics and _process_physics nodes delta to Construct Vector3
- Decrease shader `TIME` rollover to 30 seconds on mobile platforms
- [3.x] Decrease shader `TIME` rollover to 30 seconds on mobile platforms
- [3.x] DirectionalLights rotation don't work
- Vulkan: Static VoxelGI ignores vertex colors, only uses albedo color and texture
- lightmap of GridMap breaks when item is added programmatically
- Antialiasing with HDR light values produces incorrect result
- Docs
- C++ not yet supported