godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Child PhysicsBody3Ds lag behind PathFollow3D parent
- END key state on navigating lines for TextEdit
- Godot 4.0 alpha6 Gdextension bug with GridMap
- Apply skin pose modifications to mesh gizmo collision
- Fix item_collapsed signal being triggered without user input
- [3.x] Use less blur for distant directional shadow splits
- Runtimes in the nuget package cannot be copied to the android library correctly.
- Add keyboard shortcut for looking up symbol under cursor
- Add support for Live++ on Windows
- USER ERROR: Disconnecting nonexistent signal 'changed', callable: MeshInstance3D::_mesh_changed.
- Docs
- C++ not yet supported