godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- TileMap can't render batched tiles when using Light2D
- Cannot Get External Storage Permissions with Android Custom Build Enabled
- ISO8601 datetime parsing in `Time.get_unix_time_from_datetime_string`
- Major framerate drop on Windows when moving mouse in very simple project, unless profiling
- `clamp*` inconsistency when min > max
- [3.x] Rendering thread synchronization in Particles (GLES3)
- dFdx and dFdy behave in reverse
- [3.x] Add an option to clamp HDR exposure to reduce environment fireflies
- [3.x] Fixed potential cyclic resource inclusion message for cs files
- Tweak AudioStreamPlayer3D attenuation filter to be less aggressive
- Docs
- C++ not yet supported