godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1113 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Vulkan Mobile: Orientation Sensor / Some artifacts appear
- Any edit box that gets the focus does not follow the scroll (DisplayServer regression)
- Misleading error dialogs when opening "broken" project (importing from older version)
- [3.x] Added grid scale property for the `HeightMapShape`
- Asset library can't be reached when AdGuard is running on macOS
- "Signal is already connected" when callable has different binds
- Debug symbols for Google Play
- Use directional LightmapGI information to display specular lobes for fully baked (static) lights
- Deactivate multiple cameras in a scene
- No resize pointer when hovering over the borders of a settings dialog
- Docs
- C++ not yet supported