godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- On Android DoubleClick is not consumed by Button and TextureButton. So its detected by _unhandled_input too.
- Sky strange effect when using shader with SSR enabled and z far is 250000+
- get_script_method_list is missing defaults in some cases
- Conversion Tool Problem
- Add `mouse_force_focus_from_keyboard` property
- Materials fail (appear black) in 4.0-beta1
- Mouse cursor disappears inside Godot editor text fields due to Windows automatic mouse pointer color management
- Implement multi-window icon customization
- Autoload not working after conversion to 4.0
- Prevent replacement in GDScript for literal string and comments
- Docs
- C++ not yet supported