godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- exported custom resource exported fields use default values during _init()
- Unexpected behaviour with MultiplayerSpawner after changing scenes (with `change_scene_to_*`) via RPC call
- DAE skeleton Animations from Blender do not deform the mesh
- Audio Mixer Master channels wont send signals for Sidechained compressors
- Won't let me hit play, with the following error
- Local to Scene ViewportTextures proxy is invalid.
- Godot 4: Group set in editor does not follow instantiated children of Scene.
- Godot Editor and Project Manager steals focus on a window manager on Linux.
- Editor: inconsistent widget position when resizing window
- GDScript 2.0: Custom class help generation is an overload
- Docs
- C++ not yet supported