godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Scaling artifacts when viewport is scaled up and texture filtering is disabled
- Steam version: godot runs application, and steam eats memory each time it runned + UI Overlay problem
- [3.x] Debugger doesn't show stack variables in specific conditions
- Godot freezes when saving the project on Linux.
- GUI: Inconsistent order of `SpinBox` value change and control pressing / item selection signals
- Tilemap Navigation on Tiles doesn't support costs
- Godot freezes when create a new animation on node AnimatedSprite2D
- Godot 3.5: AnimationPlayer Animation window: deleting last track causes spurious error "Index track = N is out of bounds (animation->get_track_count() = N)"
- Mutating a mutable dictionary key causes weird behaviour (instead of an error.)
- Distorted viewport when changing the `render_target_size_multiplier` of the `OpenXRInterface` (GL Compatibility)
- Docs
- C++ not yet supported