godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1112 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- TileSet::duplicate(false) breaks original TileSet resource
- Broken Scene / Error Reporting
- Godot 4.1 takes ~1 minute to load on the Steam Deck.
- WebRTC is not working on HTML5 export of Godot 4.2 Dev
- Polygon2D/Skeleton2D invisible on Android unless using Remote Debug
- SpotLight3D shadows don't affect Volumetric Fog
- GPUParticles2D colors are being rendered darker than expected
- "print_rich" prints incorrectly if not started from .console.exe
- nested resources are not saved in the editor
- AnimationNodeBlendTree Plugin: inherited types in 'add_node' and 'Quick Load' of animation resources.
- Docs
- C++ not yet supported