godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Scene under SubViewport renders at screen resolution instead of SubViewport resolution
- Using `EditorSyntaxHighlighter` in `TextEdit` crashes the project.
- Changing Camera Exposure in updating SubViewport causes Flickering
- "Godot quit unexpectedly" crash on macos when C# thread references uninitialised variable
- Control methods has_theme_font*() always returns true
- Change color of label for editor string properties
- CanvasLayer does not hide if parent node is hidden
- Resolution issue with dual monitors with different DPI
- Autocomplete triggers inside shader comments
- bytes_to_var_with_objects returns null value for custom objects
- Docs
- C++ not yet supported