godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Add functionality to optionally enable animation method calls in the editor.
- Project manager window resizes then moves during startup
- GPUparticle rigidbody collision snap delay
- Property Editor/Expand All keyboard shortcut doesn't work anymore
- Having a native subwindow visible makes CPU% go from ~10% to ~80% with Linux compatibility renderer (VSync doesn't work)
- Add OptionButton type property to implement carousel buttons.
- Camera2D pixel position all over the place (jittery) in scaled subviewport with pixel snapping
- Shaders using TIME make editor unusable after some time
- USER ERROR: FATAL: Index p_index = 4294967294 is out of bounds (count = 32772). at: operator[] (./core/templates/local_vector.h:161)
- Error marker does not appear if an error occurs past the script's last line in the script editor
- Docs
- C++ not yet supported