godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Texture Atlas adding Padding to Outputted Texture
- Godot Removes script_type from resource when loading on Windows for the first time
- Updating Area2D collision layer does not emit entered signal of already intersecting Area2Ds
- Terrible performance with more than a few CharacterBody3D's moving around in a production level.
- Un-negate the origin of INV_VIEW_MATRIX when using doubles builds of the engine
- Array.remove( int position ) accepts String as an argument instead of throwing error
- Incorrect lerp usage with deltatime for camera smoothing (and probably other things too)
- Incorrect flat shading
- GltfDocument Memory Leak issue
- `Vector`'s constructor fails to create a reference to the other `Vector` when the other thread writes to that object
- Docs
- C++ not yet supported