godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1106 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- string exceeds 65535 bytes in length error when building cloned repo
- Typed array multhithreading issue
- Increase WorldBoundaryShape3D size to 8192x8192 when using Jolt
- NavigationAgent2D.velocity_computed emits zero vector when NavigationAgent2D.set_velocity not called.
- Add EditorInterface methods to get the 2D current grid snapping options
- Inheriting from Translation class in gdscript crashes the Editor & Game on startup
- Animation Editor Filter Of Showing Tracks From Selected Node In Tree Focus Problem When Starting To Edit A Key
- Manually specify build tools for compiling godot
- Allow for manually building the res files for windows platforms
- Triangulating fails on a single invalid triangle.
- Docs
- C++ not yet supported