godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Lags when focussing the editor on Fedora 41 on Gnome Wayland
- Mouse cursor stays locked / captured even after hitting a breakpoint with an IDE like Rider on certain Linux systems
- Crash on game exit if a GDScript lambda is assigned to a static variable of another script
- get_window().is_embedded() should return true when the window is embedded to the editor Game tab
- No fix is offered for existing duplicate UIDs
- SystemFont.is_script_supported incorrectly reports if font supports Latin script
- Add PackedByteArray docs warning about s64 int autocasting in GDScript
- Skeleton3D crash with OpenGL renderer on Android on certain MTK chipset OpenGL driver versions
- Tree Node arrow Icons not sizing correctly
- Fix reflection probes working in stereo on compatibility renderer
- Docs
- C++ not yet supported