godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Make `settings_changed` signal less emitted
- Expose `RID.is_null()` to scripting
- Fix `scons` compability on enabling C++ 20 module
- Engine Crashes when Opening MeshLibrary or GridMap
- Fix input Device switching issue in WASAPI Audio
- LightmapGI: Allow baking lightmap/shadowmask/directional textures with different texel densities
- Add camera gizmos size in settings
- [3.x] Add `GDScript` optimizer
- Can't pass empty Dictionary/Array to a script's _init if it expects a typed Dictionary/Array, when instantiating from load()
- "Quit to Project List" exits Godot Editor instead
- Docs
- C++ not yet supported