godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- "Visible Collision Shapes" debug option has an important performance regression since Godot 4.4
- Spammy repetitive adding/removal of ext_resource uids in .tscn files
- [3.x] Reset joy axes and buttons after joy disconnection
- Disable GPU threaded optimizations option (GL debug)
- Add CameraFeed support for Web
- Make `settings_changed` signal less emitted
- Expose `RID.is_null()` to scripting
- Fix `scons` compability on enabling C++ 20 module
- Engine Crashes when Opening MeshLibrary or GridMap
- Fix input Device switching issue in WASAPI Audio
- Docs
- C++ not yet supported