godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1141 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Add more container visualizations
- Play AudioStreams when selected in Quick Load with Instant Preview
- Add editor option to toggle idle parsing
- Changing collision shapes for bodies already in scene tree is slow when using Jolt Physics
- Warn when running low on disk space when performing certain editor operations
- Add the ability in 3D to collision snap faces to the normal of a target node
- Implement `use_shared_copy` for Resource
- Scaling bodies/shapes with Jolt Physics sometimes results in "Failed to correctly scale ..." errors
- Make nested playbacks accessible for synced audio
- Save All Scenes shortcut frequently does not work
- Docs
- C++ not yet supported