godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Error when "export" appears after downloading the export template
- macOS: In non floating embedded game, switching from Input.MOUSE_MODE_CAPTURED to Input.MOUSE_MODE_VISIBLE moves the mouse to the wrong location
- Fix particles moving when timescale is 0
- Make `ScriptExtention::_instance_create` and `_placeholder_instance_create` non-const
- Android - Editor Ignores 'target api 35 property' and tries to export with target 34
- Undo/Redo context is not always clear (depends on current focus), leading to confusion as to what was undone or redone
- Mobile: NaN is visible in specular reflections on smooth metallic materials (regression from FP16 optimizations)
- Image: Improve `detect_alpha` method and add unit tests
- Mouse cursor becomes invisible when moving an array element in the inspector
- Godot freeze when editing color property in floating window on Wayland
- Docs
- C++ not yet supported