godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Restoring the "classic" theme works, but there's no option for the old standard colors
- Most Gizmos do not properly render with large world coordinates despite building with Double Precision
- Importing fbx with ufbx in 4.5.1 is boxy on compatibility mode
- `VisibleOnScreenNotifier2D` not works well with `ScrollContainer`
- Race condition in `MaterialStorage::material_set_shader`
- @tool doesn't first instantiate @exported variables
- scrollable area shadows only show at the top and not at the bottom
- Add new inherited script item to the pop-up menu of the filesystem dock
- `RigidBody3D` center of mass has only centimeter precision
- alpha-blended textures have invalid light level when SDFGI energy != 1.0
- Docs
- C++ not yet supported