godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Tooltip StyleBoxTexture does not respect global Texture filter setting.
- Fix GPU & CPU Particle Gizmos deforming based on CanvasItem
- Add a cull mask property to LightmapGI
- Shift with = does not trigger the input map's unicode +
- Don't undo color field changes when unfocusing node with escape
- queue_freeing a meshinstance with a local to scene material on it causes lag spikes.
- Resource with renamed class_name no longer recognized by quick load
- Right-click menus behave weird shortly after opening
- Jittery movement with Engine.max_fps lower than screen refresh rate
- Inner StateMachines' reliance on reset pose for `End` state causes issues, when using `Root` type
- Docs
- C++ not yet supported