godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- `Geometry2D.triangulate_polygon` returns nothing for small but non-degenerate triangles
- LightmapGI producing incorrect, misaligned lightmaps
- Crash on Windows 10 for Forward + Rendering
- `max_fps` project setting applies to editor
- Animation in AnimationNodeStateMachine calls method on the end of animation twice at low fps
- Explain how `@export_group` can be nested just like subgroups
- Speed up NavigationServer3D synchronizations
- GPUParticles2D are invisible when process material collision mode is enabled
- Crash during headless export for linux (nix build on gh actions)
- BMP: Use real file size instead of size from header
- Docs
- C++ not yet supported