godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Robust `safe_normalize` routine
- Fix GLSL shader include
- Unsaved Scene Causes Inspector Jitter When Changing Mesh Properties
- Add channel information to `peer_packet` signal in `SceneMultiplayer`
- ARM64 Ardueno Vulkan crash
- Make `MeshLibrary` use `PropertyListHelper`
- Add warning for renaming animation name
- Allow user defined blend modes for shaders
- Add warnings in Node3D about losing transformations
- Add Start Offset to AudioStreamSynchronized
- Docs
- C++ not yet supported