godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- GLTF: Add import support for Draco and meshopt mesh compression
- Add "RGB Average" remap option
- Fix backspace being unable to delete pre-existing text in any input field when using a soft keyboard on Android.
- Optimize the size of TexturePreview
- [4.7.RC1] CollisionShape2D's shape cannot be changed immediately after adding it in editable inherited scene instance
- Mesh instances hidden/show through visibility range don't emit visibility_changed signal.
- Paste as Replacement overrides original node names when pasting multiple nodes with a parent -> child relationship
- [Mac OS 12.7.6] All projects crash upon opening editor after updating to 4.6.3
- [macOS] Add alias/bookmark support to the `DirAccess` and file dialogs.
- Add support for named `[url]` tags in `print_rich()` ANSI conversion
- Docs
- C++ not yet supported