godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Duplicate buffer deletion in destructor in GLES3 backend
- Fix duplicate buffer deletion
- Add safety check to `Animation::track_move_up` so negative indices don't crash it
- When using native dialog, `OpenFileDialog`'s `Exclusive` is invalid.
- Core: Migrate `Performance` to `core/profiling`
- SplitContainer.split_offsets[index] no longer updates the split position in Godot 4.7
- OptionButton h_separation and arrow_margin don't behave correctly.
- Make `NoiseTexture2D.get_image()` return copy of image instead of shared instance
- Fix horizontal space waste in editor
- [LInux] Screen appears "black" when enabling HDR on hyprland
- Docs
- C++ not yet supported