godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Don't template shared parts of `register_builtin_method`
- Fix xkb dead key labels
- Using await inside function loses deeper stack frames
- Fix missing "Show in FileSystem" context menu button in inherited scene root
- Fix `EditorSpinSlider::get_minimum_size()` & `EditorSpinSlider::_draw_spin_slider()`
- Change File system search to use actual glob search
- Enhance `inverse_lerp` docs
- Clamp Process (Physics) Priority to valid 32-bit range in the inspector
- [TextServer] Clamp outline size, when font size is clamped.
- [DRAFT] XR: Clean up cached OpenGL FBOs when native textures are freed
- Docs
- C++ not yet supported