godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Native FileDialog fails to open when `access = Userdata`
- Add option to limit loss of control focus to parent viewport
- Mouse entered/exited signals don't fire when they should if the mouse didn't move
- Mobile & Compatibility Renderer Max Lights does not take Light3D Distance Fade into account
- Deadlock in GDScriptCache with preload()
- Document `OS.get_processor_count()` possibly returning a lower value on Web
- PopupMenu broken mouse interaction with search bar enabled
- Taking actions in the editor using Single Window Mode results in "ERROR: scene/main/viewport.cpp:440 - Condition "index == -1" is true."
- Proton D3D12 Game crashes on AMD GPU: vkCreateComputePipelines Exception 0xc0000005 in Unix call.
- Fix `AudioStreamInteractive` so that it properly crossfades when set to "at end"
- Docs
- C++ not yet supported