godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Properly deprecate `_has_main_screen()` method
- Exports since 4.6.1 suddenly include 4.8 MB of ICU data
- [ObjectDB Profiler] Make easier to identify objects in the Snapshot Object View
- Tighten `GDType` registration restrictions by auto-finalizing it after `Object` registration events
- [Script Editor] 'Select All' option under long press menu isn't working regression!
- Don't defer `child_entered_tree` in `ScriptEditor`
- Fix errors when deleting internal vertices of a `Polygon2D`
- 3D Editor: Add a new `AABB`-based focusing method
- Add `Node.get_path_to_descendant()` and use it in `duplicate()`
- Document PortableCompressedTexture2D compression mode constants
- Docs
- C++ not yet supported